Lorwyn Eclipsed Mechanics Explained

Lorwyn Eclipsed Mechanics Explained

Jru
January 9, 2026·Limited > ECL·- views

Note: This article was translated from Chinese by AI and may contain errors. Read the original Chinese version.

Vivid

Vivid

Vivid is an ability word. These vivid cards all check the number of colors among permanents you control. This number is at minimum 0 and at maximum 5. As for what happens after counting how many colors your permanents have, that depends on each individual card’s effect.

PS: Lands are colorless, unless the land is given a color by some other effect.

Blight

Blight

Blight is followed by a number N. Blight N means putting N -1/-1 counters on a creature you control.

Blight doesn’t target. You only choose which creature to put the -1/-1 counters on when you actually perform the blight. If you blight 2, it’s perfectly fine to put both -1/-1 counters on a single 1/1 creature. Blight doesn’t care whether your creature can survive this calamity.

Because this set uses -1/-1 counters, no cards in this set can place +1/+1 counters. There is, however, an important rule to note about these two kinds of counters:
If a permanent has both +1/+1 and -1/-1 counters on it, the two kinds cancel out in pairs. For detailed rules, see state-based actions (SBA).

Kindred

Kindred

Kindred is a card type (on the same level as instant, sorcery, land, and so on, and different from a supertype such as legendary).

Every Kindred card has another card type, and that card’s timing and rules depend on its non-Kindred type.

Kindred cards are never creature cards, but they have a creature subtype. Suppose an effect lets you search your library for an Elf card and put it into your hand (without requiring a creature card). Then Morcant’s Eyes, a Kindred enchantment with the Elf subtype, is also a valid search target.

PS: Kindred was formerly called Tribal, but it was renamed for political correctness. All cards that use the word Tribal are automatically treated as having been changed to Kindred.

Changeling

Changeling

Changeling is a characteristic-defining ability (CDA). An object with changeling has every creature type, and this effect works in all zones. Suppose an effect lets you search your library for an Elf creature card and put it into your hand. Then you can also find a changeling creature card and put it into your hand.

Behold

Behold

Behold is a new mechanic that appeared not long ago in Tarkir: Dragonstorm. It returns in this set with additional expansion.

Behold is a keyword action, always followed by a certain quality. In this set, that quality is always a creature type. Behold means revealing a card with that quality from your hand, or choosing a permanent you control with that quality (you only choose it, it isn’t targeted). This time, some beholds go a step further: instead of only asking you to reveal or choose, they require you to exile it.

Convoke

Convoke

When you cast a spell with convoke, as you pay its cost, you may tap any number of untapped creatures you control instead of paying mana. You can tap any creature to pay {1}, or, for a colored mana symbol, tap a creature of that color to pay that colored mana. Even if your creature is still affected by summoning sickness, you can tap it for convoke.

Evoke

Evoke

A card with evoke has an alternative cost. You may choose to pay the evoke cost to cast it instead of paying its normal cost. If you choose to cast it for its evoke cost, a triggered ability of “Sacrifice this permanent” triggers when the permanent enters.

The evoke creatures in this set also have other enter-the-battlefield abilities. These abilities and evoke’s enter-and-sacrifice trigger at the same time, so you choose the order in which they go on the stack.

Persist

Persist

Persist is a triggered ability. When a creature with persist dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.

Jru
Jru
Plays both constructed and limited. Constructed formats: Standard, Pioneer, Modern, EDH (1v1 Duel Commander, casual multiplayer). Has also studied Legacy and Pauper but has no local scene for them.
Main format is Standard; likes slow decks built around removal and resources.
Title
Lorwyn Eclipsed Mechanics Explained
Author
Jru
Created at
January 9, 2026
License
This work is licensed under CC BY-NC-SA 4.0 .

Related Articles