Jru
Plays both constructed and limited. Constructed formats: Standard, Pioneer, Modern, EDH (1v1 Duel Commander, casual multiplayer). Has also studied Legacy and Pauper but has no local scene for them.
Main format is Standard; likes slow decks built around removal and resources.
89 articles
2025
- Marvel's Spider-Man Mechanics Breakdown
- How Does RIP Work?
- Season 11 Standard MITQ: Mono-White Token Control
- Cauldron, You Have the Most Problems
- A First Look at Edge of Eternities Standard
- Edge of Eternities (EOE) Limited Introduction: White
- A Few Notes on Standard Rotation After Edge of Eternities (EOE)
- Edge of Eternities Mechanics Breakdown
- What Does "End the Turn" Mean?
- What Are State-Based Actions (SBA)?
- A Few Things About Names
- How Blood Moon Went from Urza's Saga's Natural Enemy to Its Teammate
- FINAL FANTASY (FIN) Limited Overview: White
- FINAL FANTASY Mechanics Breakdown
- Tarkir: Dragonstorm - Standard Preliminary
- Tarkir: Dragonstorm (TDM) Limited Overview — White
- How Does Storm Work?
- Tarkir: Dragonstorm Mechanics Breakdown
- Ultimate Torment: Standard Golgari Collect Evidence Control
- Stack Frenzy: Standard Izzet Discard Control